Copyright 2016 Mike Patterson
Batman: A Telltale Series |
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Battlefield: Hardline | |
Game of Thrones |
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Minecraft: Story Mode |
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Tales from the Borderlands |
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The Walking Dead: Michonne |
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Telltale GamesAssociate Sound DesignerSan Rafael, CA
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May 2015 to Present |
Visceral GamesContract Audio ArtistRedwood City, CA
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April 2014 to December 2014 |
Chicago Recording CompanyInternChicago, IL
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July 2013 to October 2013 |
The Alley Recording CompanyAssistant EngineerValparaiso, IN
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May 2013 to July 2013 |
Late Night Early Morning FilmsSupervising Sound Editor / Re-recording MixerSavannah, GA
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September 2012 to April 2013 |
Digital Audio Workstations | Avid Pro Tools, Sony Sound Forge, Ableton Live, Propellerhead Reason, Audacity |
Audio Middleware | Audiokinetic Wwise, FMOD Studio, FMOD Designer |
Game Engines | Unreal, Unity, Frostbite, Telltale Tool |
Source Control | Perforce, Plastic, SourceTree |
Production | Atlassian JIRA and Confluence, Microsoft Office Suite, Google Docs, OpenOffice Suite |
Master of Arts in Sound Design | Savannah College of Art and Design Savannah, GA 2013 |
Bachelor of Arts in Telecommunications Music Minor | Indiana University Bloomington, IN 2012 |